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3D ART

I am an experienced 3D modeler and texture artist (3DS Max).  My career began as a 3D video game environment artist to which I contributed props, architecture, and level design assistance to credited titles (xbox360) such as Ghost Recon:; Advanced Warfighter 1 & 2, Champions Online, and Kinect Star Wars. I have since contributed a variety of my 3D skills to freelance projects.

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